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Author |
Thread Statistics | Show CCP posts - 17 post(s) |

Bertrand Butler
Cras es Noster
291
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Posted - 2014.04.08 18:53:00 -
[1] - Quote
Really really dig the Gila changes CCP, it will be a monster after summer!! Especially if you take into account the speed changes coming to med drones.
12 medium drones out, 48 more in the bay, 7,5 effective launchers for thermal/kinetic and a resistance bonus..
WTB mDDEII BPO...XD |

Bertrand Butler
Cras es Noster
291
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Posted - 2014.04.08 19:11:00 -
[2] - Quote
Dinsdale Pirannha wrote:
I don't PvP anymore, on this char. But I did. In wh's, in low sec, in null. And some PvP basics have not changed in that time.
Then read about the medium drone speed changes, apply a nav comp on the gila and take a look at the EHP, speed, optimal and tracking stats of 2 500% (x6) bonused augmented Valkyries with a T2 DDE rig.
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Bertrand Butler
Cras es Noster
291
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Posted - 2014.04.08 19:25:00 -
[3] - Quote
Nash MacAllister wrote:CCP Rise wrote:The Gila will still have plenty of PVE application TBH I find that REALLY hard to believe given the current PVE AI system. Even with the proposed Medium Drone rework, this change puts the Gila solidly in the "meh" category with little hope of additional uses. There are 2 drones used for PVE, Sentries and Lights, all the others are simply too slow and die before they can be pulled back into the drone bay. Nothing proposed appears to change that.
Actually, what is proposed directly changes that. When your medium drones have the speed of lights and the EHP of your main ship, they become viable in PvE. The whole PvE thing is a mentality problem imo, since we are currently too accustomed to sentries to even reconsider the application at hand. |

Bertrand Butler
Cras es Noster
294
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Posted - 2014.04.08 19:42:00 -
[4] - Quote
Tyberius Franklin wrote:The ONLY trick the gila now has over it is superdrones, but that only makes EWAR against the drones more effective as you only have 2 targets to take out of the fight instead of 5. Not to mention that in the case of lights, the new gila goes from 7.5 effective to 4.
I never really understood that thing about drones and EWAR. It came up with the worm update too.
When Curtis Le May first saw the original iteration for the XB-70 Valkyrie bomber, he exclaimed "This is not an airplane, its a three ship formation!".
And this is exactly what you get with the new Gila. You have 7.5 launchers, and 2 drones that each have the DPS and the buffer of an assault frigate++.
I don't know about you, I really love having 10 assault frigates in my drone bay. |

Bertrand Butler
Cras es Noster
295
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Posted - 2014.04.08 19:47:00 -
[5] - Quote
Jenn aSide wrote:
50 assault frigs, its just that you can only use 10 at a time, damn bandwidth lol.
Nah, you get 12 med drone equivalents per flight (x6 damage and hitpoints per drone), with another 48 on your bay (for a total of 60 med drone equivalents per Gila). Each one of your 10 med drones has the EHP of a buffer AF. 50 AFs would be pushing it...XD |

Bertrand Butler
Cras es Noster
295
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Posted - 2014.04.08 19:54:00 -
[6] - Quote
The derp factor of drone AI is understandable, but the whole damage reduction via drone popping is a little off.
As we argued in the Worm thread, having less drones with more EHP means that your enemy will be less able to remove damage from the field. Even accounting for the extra targeting time (which favors 5 drones), until you are able to kill one of the 6x boosted ones you get 100% damage thrown against you. Also, the higher EHP gives you the opportunity to exchange drones on the fly in a close range PvP enviroment, thus keeping the pressure on without having your drones popped.
Also, have in mind that you have another 8 drones like that in your bay, ready for launching. |

Bertrand Butler
Cras es Noster
295
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Posted - 2014.04.09 02:52:00 -
[7] - Quote
http://i.imgur.com/wvynW0r.png |

Bertrand Butler
Cras es Noster
300
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Posted - 2014.04.10 06:31:00 -
[8] - Quote
Some more info.
http://i.imgur.com/sejpB1Y.png |

Bertrand Butler
Cras es Noster
300
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Posted - 2014.04.10 07:29:00 -
[9] - Quote
Arthur Aihaken wrote:
Rattlesnake GÇó Loses one high slot in lieu of an extra low slot GÇó Gallente: 10% bonus to heavy drone hitpoints, velocity and damage GÇó Caldari: 10% bonus to kinetic and thermal missile damage GÇó Role Bonus: 4% bonus to all shield resistances (and yes, I assigned the bonuses in a way that racially makes a lot more sense)
Yeah..thats bad. For starters, you moved the resistance to a flat role bonus, without adjusting the percentage.
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Bertrand Butler
Cras es Noster
300
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Posted - 2014.04.10 07:58:00 -
[10] - Quote
3 things.
1. CCP have correctly stated they want to tie drone bonuses to the role bonus, so that players can use them effectively off the bat. 2. Your iteration actually is a nerf to the current Rattler, since you remove bonuses from med, scout and sentry drones, just to add a speed bonus to heavies. 3. The amount of equivalent heavies on the field (7.5) is the same as all other drone boats. It adds nothing new and it breaks the worm/gila re-balance focus.
So, the bonus is going to be a big % bonus to heavies (and maybe sentries) EHP and Damage. The bandwidth will be 50, with the drone bay maybe at 200. If sentries are not bonused in the hull, we might see a tracking or speed bonus for the heavies.
Enough theorycrafting though, we will know soon..C: |
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Bertrand Butler
Cras es Noster
300
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Posted - 2014.04.10 08:14:00 -
[11] - Quote
Quote:Yes, because it makes so much sense from a lore standpoint to extend the Gurista ships a Gallente-based missile bonus...
Who gives a **** about lore? Call it a Giant Panda-based missile bonus for all I care. |

Bertrand Butler
Cras es Noster
301
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Posted - 2014.04.12 19:50:00 -
[12] - Quote
Fabulous Rod wrote: If this is for real, that is disgusting. We spend 3 years maxing out skills to play a ship how we want to play it and now you force us into an extremely niche playstyle that many Gila/Rattlesnake have no interest in?
**** you, incompetent devs.
Nobody gives a flying **** about you training for a hull that is now rebalanced. Adapt, choose another hull or get out.
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